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the Striker
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Posted: Thu Mar 01, 2012 20:27 |
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Joined: Tue Mar 16, 2004 20:11 Posts: 616 Location: Sweden
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Dwarf + Gobbo would be fun indeed, but you can't add one without adding the other!! If willing to add 2 races i definately vote for that!
If not i'd like to put my favor with Northfolk
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Dante
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Posted: Thu Mar 01, 2012 20:29 |
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Joined: Wed Dec 10, 2008 17:13 Posts: 1564
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If someone can come up with a good balancing idea i might support nymph though, now that i read the description they do sound like fun. 
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Fergy
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Posted: Thu Mar 01, 2012 20:40 |
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Joined: Wed Apr 13, 2005 21:25 Posts: 1850 Location: Michigan
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I completely agree with your (Dante's) opinion on goblin, except I think it's pretty widespread that the playerbase wants Animator replaced, and if we add goblin, we should remove DD/Vamp. This is why I only somewhat support adding goblin for next round (will fully support after animators are removed, and we can replace DD/Vamp). I think it would be safe to add Dwarf without adding Gobbo, but not the other way around. Vamps/DD should be able to stand against Dwarf/Gryphon. (In future posts, could you please indicate if you mean strongly/somewhat. If not, I will put down what I think you mean  ) edit: I updated the posts with what I think you wanted me to put. If not, please correct me in a new post.
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Fergy
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Posted: Thu Mar 01, 2012 22:06 |
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Joined: Wed Apr 13, 2005 21:25 Posts: 1850 Location: Michigan
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I think baron wanted Gremlins to be a good version of goblins. . . My idea of next 2 rounds Round 7: Gremlins replace Barbarian ??? replace Animator Round 8 (depending on how fast/balanced Gremlins are) Dwarf/North Folk replace Gryphon/Shinobi Goblin replaces ???
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the Striker
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Posted: Fri Mar 02, 2012 02:54 |
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Joined: Tue Mar 16, 2004 20:11 Posts: 616 Location: Sweden
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How about completely shake things up and remove a couple of races from each side. Yes it would be some extra work to balance, but I for one am getting a bit bored with the curret selections!
TBH there is not a single race but perhaps minotaur that I'd like to see stay!
looking at the potential setups from the nymph link Dante posted looks far more fun!
Edit: ooh and i think gremlin looks pretty imbalanced at a quick glance! While im a fan of the spell imunity concept, i generally dislike races that sucks early on but have the potential to just steamroll through anything if getting a good enough position and the round is slow paced enough! They are also very reliant on Rimps which will make them bottleneck their realm into imp heavy setup.
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Wonderland
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Posted: Fri Mar 02, 2012 03:53 |
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Joined: Tue May 29, 2007 20:11 Posts: 1410 Location: Don't be a Stalker....
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Put me down for Dwarf as well. I get why you'd need both dwarf and gobbos together.
_________________ Shane says: were you fappin'? fap fap fap Nick says: shane... did you just ask me that? Shane says: yes. I did. Nick says: do you really want to know? Shane says: NO *whispers* yes
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Nost Gam
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Posted: Fri Mar 02, 2012 09:18 |
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Joined: Sat Jul 02, 2011 23:33 Posts: 116
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I somewhat oppose goblins. They seem like a downgraded nymph to me. Yes nymphs needs balancing but so do any other race you want to add.
If we want to switch in and out many races, then someone should ask Zip how many races he can handle.
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Ceekayed
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Posted: Fri Mar 02, 2012 09:40 |
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Joined: Wed Jul 06, 2005 02:17 Posts: 2749 Location: Finland
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Nost Gam wrote: I somewhat oppose goblins. They seem like a downgraded nymph to me. Yes nymphs needs balancing but so do any other race you want to add.
No, you don't understand. Nymph is either completely unplayable or broken, the race mechanics are like that and I doubt the race can be balanced. And since you lot don't like any kind of overpoweredness in the game, maybe you shouldn't bring in races that are inherently overpowered. Goblin *is* a downgraded nymph in the sense that it has a similar concept but it plays out more like the rest of the cookie-cutter races, which makes it also easier to approach and balanceable. The problem with unique race concepts is that the more unique the concept is, the more likely the race is to be broken in ways that cannot be fixed just by altering the troop prices and/or race bonuses/penalties. Examples: Etheral, Nymph, Halfling, Terranoid and to lesser extent Leshkin to mention a few. I personally like inherently broken races because they bring a much needed breath of fresh air to the game with it's old, stinky, boring cookie-cutter races, but from the public response nymph, halfling, leshkin etc. have gotten, I think the majority does not agree.
_________________ www.ceekayed.com
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michaeb2
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Posted: Fri Mar 02, 2012 14:36 |
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Joined: Mon Sep 14, 2009 16:15 Posts: 70
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Bring back Dwarf. At least it can run havoc for 2 weeks.
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-=Valgard=-
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Posted: Fri Mar 02, 2012 22:45 |
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Joined: Tue May 05, 2009 22:38 Posts: 62 Location: California
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I like North Folk. I understand if most see them as too simple, but I think they would be fun to play during a 3-4 week round.
I like the dragons if it's a longer round. The hero level unit would make for some interesting strats.
I somewhat favor Dwarfs and Goblins. Dwarfs are coming back eventually, it's fine with me if it's now rather than later. I never got around to playing goblin, so I wouldn't mind them coming back.
Nymphs were a headache before. Not sure if they are fixable, but I'd rather see a new race or a really old race like North Folk before we take another chance on Nymph.
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quatrognome
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Posted: Sat Mar 03, 2012 00:50 |
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Joined: Sun Apr 09, 2006 12:29 Posts: 423
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Rain
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Posted: Sat Mar 03, 2012 06:37 |
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Joined: Mon Jun 19, 2006 21:58 Posts: 1200 Location: Pirate. Yarrr
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I congratulate here and now Sampo. your named twice. Deservedly so of course but still. Live and prosper etc. lol
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quaffle
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Posted: Sat Mar 03, 2012 19:52 |
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| Development Team Spokesperson |
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Joined: Sun Apr 24, 2005 20:20 Posts: 6868 Location: Chi-Town
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Strongly oppose nymph and any new race.
_________________ The Age of Despair :: Round 2 :: 1 El Norte The Age of Wisdom :: Round 4 :: 1 SmoochyWoochyPoochy The Age of Wisdom :: Round 6 :: 1 Goblin Rings The Age of Achievements :: Round 1 :: 1 Hufflepuff's Cup
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Tundrahe
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Posted: Sat Mar 03, 2012 19:54 |
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Joined: Thu Aug 18, 2005 07:14 Posts: 453 Location: On the 3rd Tier
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I somewhat oppose Gremlins;
My main concern with them is that they'll be a very high SPA race with no chance to be farsighted.
The difference between a SoM and the true military can be betwwen 0% to 0.85*0.85 = 27.75% off the true value. So multiple SoM would be needed.
To get within the 3% range, I'm saying 3% as this is roughly the gain from MS, SoM error is on RAW military so is greater than the MOD MS.
So 1 SoM gives you a 10.8% chance to be within 3% of true military. 2 SoM give a 20.4% chance 3 SoM give 30.1% chance 4 SoM give a 36.5% chance 5 SoM give a 45.9% chance
So you'd need roughly 5 to 6 successful SoMs to roughly get the likley military to below the MS level. So for a high SPA race that alone could be tough, but what if the Gremlin has the IronThong or the 70% reflextion stealth monster hero or god forbid both of them?
It just seems that this possible loop hole should be addressed if possible.
EDIT: ummm, read to page 3 of the Gremlin thread and there is a 'Fergy' version that does not have the spell immunity, which would make my objection mute. So which version is it? Baron's or Fergy's? Giving a heads up on the 1st post would be wise.
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Fergy
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Posted: Sun Mar 04, 2012 03:48 |
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Joined: Wed Apr 13, 2005 21:25 Posts: 1850 Location: Michigan
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Updated 1st post with what I think others meant (may be way off). Tundrahe wrote: EDIT: ummm, read to page 3 of the Gremlin thread and there is a 'Fergy' version that does not have the spell immunity, which would make my objection mute. So which version is it? Baron's or Fergy's? Giving a heads up on the 1st post would be wise Barons's version. However, before a race can be implemented it must be reasonably balanced, and I do not think the race is currently balanced. Changes must be made and currently I am the only one that suggested changes for the race. The reason I specified Fergy's Version for Oriental Dragons is because my 'balancing' of IMmoR's race completely changes it. Our concepts would play nothing like each other, and should be considered 2 different races with the same name. (If someone wants to nominate the original Oriental Dragons, they are welcome to do so. But I do not think they are balanced enough to be considered for implement.)
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