Name:
CyclopsAlignment: Good
Bonus/Penalties: -25% population
Cannot build homes
Cannot build Diamond Mines
Story: Often referred to as simple peaceful giants they have become almost extinct, although never seen to age (regenerate) and possibly older than Elveron itself they are so rare it is usually deemed lucky to have spotted one high up in the mountains or ice caves. Because of their simple nature and gentle demeanour they have been hunted and persecuted for years by vampires, humans,trolls and barbarians and used for manual labour due to their size and great strength like elephants. It is no surprise that they dislike other creatures now and enjoy their recluse life, but just as these friendly giants numbers were starting to increase, war came to Elveron. Races enslaving other races and forests and mountains being toppled and mined. Only a few Cyclops settlements remain and when discovered they will be forced to into either slave labour or put on the battlefield to kill. Their ancient magic cannot save them, peace is impossible. This is their last stand for freedom, it is the only home they have left and they will fight for it.
Military:Code:
Name Att Def Ret Trn Cas Mage Spy Cost
Vengeful 5 2 12 12 80 800g
Gentle 3 6 12 12 80 0.5 1200g
Freedom 9 9 12 12 60 2200g
Homeguard 15 12 60 4300g
Warrior 22 10 12 12 60 5500g
Timeweaver 4 9 200 4100g
Young One 0.5 12 500 0.15 140g
When Timeweavers die they solidify their own souls becoming a rune. All Timeweaver casualties grants 1 rune.
Racial Spells: Ancient Magic - ONE-TIME
Sacrifices all Timeweavers and gains 1 rune for each Timeweaver sacrificed by this spell.
Genocide Purge - Self, One Time
On your next successful attack the enemies casualties doubles but you only receive 20% of normal land gains
Buildings:cannot build homes
cannot build diamond mines