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PostPosted: Wed May 11, 2011 06:03 
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It was a suggestion i made before where it makes land come in six hours after troops it wouldn't work with conquest but still an interesting idea. Power slow just sounds better than super slow, extra slow , and drag in my opinion.


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PostPosted: Wed May 11, 2011 09:58 
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-=Valgard=- wrote:

On a side, but related note. They actually tried frost temples that didn't reduce time of incoming land, one round.


Haha, who tried that?

Fergy wrote:

btw, it's already possible to make 3 attacks on same landsize.


I know it's possible, just not common or viable for most races.

quatrognome wrote:
It was a suggestion i made before where it makes land come in six hours after troops it wouldn't work with conquest but still an interesting idea. Power slow just sounds better than super slow, extra slow , and drag in my opinion.


If that were the spell name, I'd just envision the military attacking in dresses and makeup. :P

I think slow as it is now is fine. What is the problem with it currently?

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PostPosted: Wed May 11, 2011 10:06 
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Nothing is wrong with it. I just thought a stronger version of it would be good too, especially for xp play.


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PostPosted: Wed May 11, 2011 10:16 
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Maybe have a one-time spell which mitigates the land effects of FTs?

This would help Xpers (as they mainly use FTs) and also open up possible strategies for land players?

Would be expensive of course.

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PostPosted: Wed May 11, 2011 10:30 
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static earth one time spell negates the effect of frost temples on land cost \x(land) where x is the percentage of frost temples you have

having done the math 18k at 500 land is a bit high hell maybe even 12k at 500 land might be too which is what x(land) would be.


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PostPosted: Wed May 11, 2011 18:38 
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The Manual and Gooby do not reduce incoming land =)

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PostPosted: Thu May 12, 2011 07:00 
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that's true and let'snot forget the boots of teleportation, but i think the suggestion was meant to be a universal tool instead of quest party strength, alignment, or xp level based. besides given the cost it would be used sparingly. it would require a lot of towers to use it often depending on which formula you use it would be 8-12% extra towers without decay.
assuming full ft's of 24%


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