Legends of Elveron
Forums for Legends of Elveron

Home Guide Forum Archive
FAQ SearchRegisterLogin



Post new topic Reply to topic  [ 204 posts ]  Go to page 1, 2, 3, 4, 5 ... 14  Next

All times are UTC + 1 hour [ DST ]

Author Message
 Post subject: Next round
PostPosted: Wed Sep 01, 2010 10:11 
Offline

Joined: Mon Jul 09, 2007 21:52
Posts: 133
Does anyone know what races we will be chooseing from next round? Are they going to be easy like vamps and more gold based races, for us noobs or is it going to be a mix of single resouce and multi resource races?


Top
 Profile  
 
 Post subject: Re: Next round
PostPosted: Wed Sep 01, 2010 10:16 
Offline
User avatar

Joined: Sun Aug 29, 2010 13:25
Posts: 41
Location: Denmark
That would depend on what your captain plans to do.

You should talk to him directly as I am sure he do not want to share with everyone what he will do. :)


Top
 Profile  
 
 Post subject: Re: Next round
PostPosted: Wed Sep 01, 2010 10:20 
Offline

Joined: Sun Jan 15, 2006 22:23
Posts: 366
Location: Prague, Czech Republic
I think that we will have same races for the next round as we have now. Maybe there will be max one or two replacements.


Top
 Profile  
 
 Post subject: Re: Next round
PostPosted: Wed Sep 01, 2010 13:42 
Offline
User avatar

Joined: Tue Jan 04, 2005 12:28
Posts: 2570
Location: The Netherlands
I vote for no replacement, since the alignements both look good now. Some races are under-played cuz of the round length/difficutly level.

I am not too fond of introducing new races in a draft round too.


Top
 Profile  
 
 Post subject: Re: Next round
PostPosted: Wed Sep 01, 2010 13:48 
Offline

Joined: Sat Mar 06, 2010 11:40
Posts: 413
Location: Down Under
Do we really need Flameweavers?

No one has really played them for the last few rounds...

_________________
150.100.80.


Top
 Profile  
 
 Post subject: Re: Next round
PostPosted: Wed Sep 01, 2010 14:09 
Offline
User avatar

Joined: Tue Jan 04, 2005 12:28
Posts: 2570
Location: The Netherlands
I think that's because of the round length. They were playable for this round, but after the last round Orc's domination, the always strong Leshkin and the new Troll (a race everyone wants to play and call himself Basher :wink:), everyone wanted to play these races and FW got passed.

Past few rounds were also 4, 4.5 and 5 weeks and FW wasnt boosted then. No surprise no one played them in such short to midlong round. Same reason no one played Shin competitively. Good was also the supreme faith until last rd.

FW have been boosted a bit recently, so maybe they will be played somewhere in the future :D I want them to stay in, cuz they are an easy race for Evil for the newbies in the draftpack. Good spec OP, undying offense with turtle and a alright defensive elite. Just need some Ore Mines and DMs, but you always need DMs ;)


Top
 Profile  
 
 Post subject: Re: Next round
PostPosted: Wed Sep 01, 2010 14:10 
Offline
Site Admin
User avatar

Joined: Wed Mar 17, 2004 18:50
Posts: 3054
Location: Umeå, Sweden
I was thinking no race-replacements. Easier work for me and zip...okey, mostly zip. hehe

_________________
In his last Budget as chancellor in 2007, Gordon Brown said: “We will never return to the old boom and bust.”


Top
 Profile  
 
 Post subject: Re: Next round
PostPosted: Wed Sep 01, 2010 14:26 
Offline

Joined: Sat Mar 06, 2010 11:40
Posts: 413
Location: Down Under
That's the thing, so far pretty much every round length has been played, but no one really played FW at all.

Might be easy for newbs, but they [including myself] need to learn the complexities of the other races!

But, there is that issue of an introduced race being overpowered.



B wrote:
They were playable for this round, but after the last round Orc's domination, the always strong Leshkin and the new Troll (a race everyone wants to play and call himself Basher :wink:), everyone wanted to play these races and FW got passed.




Well I don't know about everyone else...but Basher ftw! :wink:

_________________
150.100.80.


Top
 Profile  
 
 Post subject: Re: Next round
PostPosted: Wed Sep 01, 2010 15:45 
Offline
Development Team Spokesperson
User avatar

Joined: Sun Apr 24, 2005 20:20
Posts: 6868
Location: Chi-Town
Kalle wrote:
I was thinking no race-replacements. Easier work for me and zip...okey, mostly zip. hehe

Haha, fair enough.

For the sake of the Draft round though, I hope there is at least one race change. Then you could discuss how to evaluate race changes. How the new race could effect the game play. Although, this can be done by learning to evaluate a race in general.

_________________
The Age of Despair :: Round 2 :: 1 El Norte
The Age of Wisdom :: Round 4 :: 1 SmoochyWoochyPoochy
The Age of Wisdom :: Round 6 :: 1 Goblin Rings
The Age of Achievements :: Round 1 :: 1 Hufflepuff's Cup


Top
 Profile  
 
 Post subject: Re: Next round
PostPosted: Wed Sep 01, 2010 16:07 
Offline

Joined: Wed Dec 10, 2008 17:13
Posts: 1564
Yeah, i think fw is viable in 5.5-6w rounds, but not in anything shorter really.

It doesnt matter much for me if we get race changes or not, i can understand both quaffles and kalles (zips) argument.


Top
 Profile  
 
 Post subject: Re: Next round
PostPosted: Wed Sep 01, 2010 16:11 
Offline

Joined: Wed Jun 17, 2009 23:09
Posts: 1288
Dante wrote:
Yeah, i think fw is viable in 5.5-6w rounds, but not in anything shorter really.

It doesnt matter much for me if we get race changes or not, i can understand both quaffles and kalles (zips) argument.


I think it's telling that no elite or even middle-tier player went with the Flameweavers in a max-length round. The fact of the matter is that Evil is full of good long-round choices with Troll, Leshkin, and--in the view of some--Orc.

So I don't really see a place for the Flameweavers in the current evil race line-up.

_________________
Our pack's Royal Family Message every round now:

"Please don't hit active guys with huge OP--even if they leave land DP!!!"


Top
 Profile  
 
 Post subject: Re: Next round
PostPosted: Wed Sep 01, 2010 18:24 
Offline

Joined: Sun Mar 21, 2004 10:35
Posts: 145
Zorb in for troll please =)


Top
 Profile  
 
 Post subject: Re: Next round
PostPosted: Wed Sep 01, 2010 18:32 
Offline
Site Admin
User avatar

Joined: Wed Mar 17, 2004 18:50
Posts: 3054
Location: Umeå, Sweden
Troll just came back!!

_________________
In his last Budget as chancellor in 2007, Gordon Brown said: “We will never return to the old boom and bust.”


Top
 Profile  
 
 Post subject: Re: Next round
PostPosted: Wed Sep 01, 2010 22:15 
Offline
User avatar

Joined: Thu Oct 09, 2008 07:08
Posts: 645
I think Quaffle is right that 1 change might be nice. It lets the people who normally aren't on forums who are participating in the draft to see how things are run and why different changes are made. And yes FW would be a good switch for something else since it really has run its course for a while now and produced nothing

_________________
Oh Eighty
____________________
Wonderland says
he is pwning you with a wooden spoon!
Immor says
i use chopstick


Top
 Profile  
 
 Post subject: Re: Next round
PostPosted: Wed Sep 01, 2010 23:12 
Offline
User avatar

Joined: Mon Jun 26, 2006 22:36
Posts: 1507
Location: CBUS
Im fine with taking out FWer, but if you do it and put in frostzorb, I dont see how anyone in their right mind goes good....so, either dont put in fz, or make changes to keep good playable if you add FZ


Top
 Profile  
 
Display posts from previous:  Sort by  

All times are UTC + 1 hour [ DST ]

Post new topic Reply to topic  [ 204 posts ]  Go to page 1, 2, 3, 4, 5 ... 14  Next

All times are UTC + 1 hour [ DST ]


Who is online

Users browsing this forum: No registered users and 0 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
cron




Elveron - the online strategy game
Elveron phpBB3 style by Ulf Frisk and Michael Schaeffer
Copyright © Ulf Frisk, Michael Schaeffer 2007.
Powered by phpBB® Forum Software © phpBB Group