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 Post subject: Re: Grottos(new race)
PostPosted: Sun Jan 17, 2010 07:20 
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Joined: Fri Jan 15, 2010 19:28
Posts: 10
Main Overview
The Goblins, seeing strength in technology started making plans for a creature that could make them stronger. They eventually made a new creature,they named it the Grotto. They gave him brute strength to hone their skills. He startled the goblins with very enhanced cleverness, with they didn't give him. The goblins decided to ignore it however and created thousands more. One day they started acting funny and stopped working in the mines. When the goblins went to investigate, they were gone and so was their gold. Nearby in the mountains,dwarfs were building a small fort to fend themselves. Suddenly figures were sighted at the base of the mountain. They raised an alarm for they thought it was a dark dwarf attack.however they disappeared into the jungle. One dwarf reported seeing a large brute like creature tearing down a tree with what appeared to be large claws. He later said that their were many more and one saw him. It said something which sounded like orinch kalsoh qiwey. Then it ran away. They eventually deceiver the word into Run Help Attack? None ever saw them again. However their have been rumors of huge beasts Tearing down trees in the jungle...

Grottos
Evil

No faith bonuses
10% offense against Goblins

Name>>>>>>>ATT>DEF>RET>TRN>CAS MAGE>SPY>>COST
Scavenger>>>>>3>>0>> 9>>>9>>100>>>>>>>>>>>300g
Slasher>>>>>>>0>>4>> 9>>>9>>100>>>>>>>>>>350g 10r
Ravager>>>>>>1>> 6>> 12>>12>>80>>>>>>>>>>50fd 1000g
Brute>>>>>>>>7>> 2>> 12>>12>>85>>>>>>>>>>300dm 200g
Physic>>>>>>> 0>> 2>> 9>>>>>>>>>1.0>>>>>>>700g 100md
Sleuth<<<<<<< 2>> 0>> 9>>>>>>>>>>>>>>1.0>>> 800g
Chameleon>>>>--------- WORKER --------->>>>>>>>> 100g

Chameleons make 1 diamond per hour

wood house (forest) (home) houses 40 peasants

Racial spells
Battlefield plunder (self) on next attack scavengers find 10 gold for every scavenger sent

Golden Age (self) 1% more gold produced


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 Post subject: Re: Grottos(new race)
PostPosted: Sun Jan 17, 2010 09:41 
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Joined: Sun Oct 01, 2006 15:52
Posts: 3032
Location: ...in a purple jellybean.
Code:
[code][code][code][code][code][code][code][code][code][code][code][code][code][code][code][code][code][code][code][code][code][code][code][code][code][code][code][code][code][code][code][code][code][code][code][code][code][code][code][code][code][code][code][code][code][code][/code][/code][/code][/code][/code][/code][/code][/code][/code][/code][/code][/code][/code][/code][/code][/code][/code][/code][/code][/code][/code][/code][/code][/code][/code][/code][/code][/code][/code][/code][/code][/code][/code][/code][/code][/code][/code][/code][/code][/code][/code][/code][/code][/code][/code][/code]

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I want the public schools to leave my children alone. No condoms, no heterosexual ed. Under the guise of sex ed, public schools are trying to instill un-Catholic views into our children. The public schools, and the gay lobby, want access to MY CHILDREN.


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 Post subject: Re: Grottos(new race)
PostPosted: Sun Jan 17, 2010 10:01 
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Development Team Spokesperson
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Joined: Sun Apr 24, 2005 20:20
Posts: 6868
Location: Chi-Town
His latest version is actually pretty easy to read =/

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 Post subject: Re: Grottos(new race)
PostPosted: Sun Jan 17, 2010 11:31 
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Joined: Sun Oct 01, 2006 15:52
Posts: 3032
Location: ...in a purple jellybean.
And yet he's continued to seemingly ignore the calls for him to use code so it can be easy to read. Every other race creator at least makes the effort but this guy just puts it in that crap? What?

_________________
I want the public schools to leave my children alone. No condoms, no heterosexual ed. Under the guise of sex ed, public schools are trying to instill un-Catholic views into our children. The public schools, and the gay lobby, want access to MY CHILDREN.


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 Post subject: Re: Grottos(new race)
PostPosted: Sun Jan 17, 2010 19:05 
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Joined: Fri Jan 15, 2010 19:28
Posts: 10
im sorry but my computer wont let me do that. I copied it like he said but i couldput the x code around it.......................................................... :cry:


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 Post subject: Re: Grottos(new race)
PostPosted: Sun Jan 17, 2010 20:33 
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Joined: Thu Oct 09, 2008 07:08
Posts: 645
Let's not focus on the code.

I actually like the idea of the race to implement using Diamonds as a base resource. They would need to make about .5 diamonds instead of once since 20k workers (average high worker sit) would be 20k Diamonds an hour which would dominate.

The spell i think is useless though. I would come up with another one that is more generic.

Cool idea though

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 Post subject: Re: Grottos(new race)
PostPosted: Sun Jan 17, 2010 21:16 
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Joined: Fri Jan 15, 2010 19:28
Posts: 10
ok... well im open for improvements
so ill make it

Main Overview
The Goblins, seeing strength in technology started making plans for a creature that could make them stronger. They eventually made a new creature,they named it the Grotto. They gave him brute strength to hone their skills. He startled the goblins with very enhanced cleverness, with they didn't give him. The goblins decided to ignore it however and created thousands more. One day they started acting funny and stopped working in the mines. When the goblins went to investigate, they were gone and so was their gold. Nearby in the mountains,dwarfs were building a small fort to fend themselves. Suddenly figures were sighted at the base of the mountain. They raised an alarm for they thought it was a dark dwarf attack.however they disappeared into the jungle. One dwarf reported seeing a large brute like creature tearing down a tree with what appeared to be large claws. He later said that their were many more and one saw him. It said something which sounded like orinch kalsoh qiwey. Then it ran away. They eventually deceiver the word into Run Help Attack? None ever saw them again. However their have been rumors of huge beasts Tearing down trees in the jungle...

Grottos
Evil

No faith bonuses
10% offense against Goblins

Name>>>>>>>ATT>DEF>RET>TRN>CAS MAGE>SPY>>>COST
Scavenger>>>>>3>>0>> 9>>>9>>100>>>>>>>>>>>300g
Slasher>>>>>>>0>>4>> 9>>>9>>100>>>>>>>>>> 350g 10r
Ravager>>>>>>1>> 6>> 12>>12>>80>>>>>>>>>> 50fd 100g 500r
Brute>>>>>>>>7>> 2>> 12>>12>>85>>>>>>>>>>300dm 200g 50fd
Physic>>>>>>> 0>> 2>> 9>>>>>>>>>1.0>>>>>>400g 100md 50dm
Sleuth<<<<<<< 2>> 0>> 9>>>>>>>>>>>>>>1.0>>> 800g 50r
Chameleon>>>>--------- WORKER --------->>>>>>>>> 100g

Chameleons make 0.5 diamonds per hour

Scavengers make 2 iron ore per hour to a max 10,000 ore per hour (decay still applies)

wood house (forest) (home) houses 40 peasants

Racial spell

Brutes Roar (self)
Brutes power is increased by 1 (offense only) for every 1000 ravagers to a max of 10 offense


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