Areas of Influence: 1901 (this doesn't actually mean anything, except to look pretty)
1902
1903
1904
1905
Map with full country names and starting positions.

This will be the only time I post the image with full territory names. In the future, please use standard abbreviations that will be shown on future maps.
Countries and players representing them:
England - Intrepid Death
France - Peluin
Germany - Reddaddy
Italy - Quaffle
Austria - Cobra
Russia - Wonderland
Turkey - Popcorn
I will accept ONLY standard, and correctly written orders. For those who do not know, here is the format:
For Holds:A Smy Hold
OR, you can not submit orders for that particular unit and it will be assumed to be held.
To move army:A Par -> Bur
To move fleet:F Mar -> Spa (SC)
NOTE: For St. Petersburg, Spain, and Bulgaria, please remember to indicate the coast that you are moving to (FLEET ONLY) or else your move MAY fail.
To convoy:A Edi -> Nor
F NTH C A Edi -> Nor
Note: If there are two possible paths, for your own saftey, I highly suggest you specify which convoy you use (for example: VIA CONVOY NTH) just in case someone wants to "hijack" your units.
To support:Holds: A Bud S Vie HOLD
Moving:
A Vie -> Gal
A Bud S A Vie -> Gal
24 Hours for movement phase
12 hours for retreats AND deployment (in the case you fail to retreat or deploy, I will use standard Diplomacy adjudication rules)
Extensions for MOVEMENT PHASE ONLY can be requested in THIS THREAD, and will be given at my discretion. Technically, no contact should occur during either retreats or deployment phases, but seeing that I can't enforce that, 12 hours seems like a reasonable time frame to me considering everyone is from different time zones.
Questions? This thread.
Trash talking? Other thread please.
-edit-
TURN ADVANCING RULEBy popular demand: When you submit your orders, if you tell me FINAL, you will not be able to change your orders for that season any longer. On the plus side, whenever everyone submits FINAL orders, I will advance to the next phase instead of waiting for the full duration of the turn.