zip wrote:
Make some kind of quest that players can do to gain something from. The will understand the game easier.
Why not make an, independant from the game, interactive tutorial?
zip wrote:
Task 6: Reach a dpa of at least 5 (Quest should come up x hours before protection ends)
This one gives me a suggestion idea : i think it would be good for newbies to have a stat in the manager called "Global Average DPA", which would be the average DPA of everybody. This wouldn't help the older players much (altho i can already think 2 potential minor use for it), but it would tell the noobs if they're grossly underdefended.