fruitl00ps wrote:
YAY! for all the big players coming in to play. Looks like a big reunion. We need Red, Msdoss, scarlo etc to join as well. And Fergy!!!
afaik, scarlo has never played.
fergy has not played in a very long time. and i think he only half-plays elvy nowadays.
Red will join most likely.
Not sure on mdoss, he does not play elvy anymore so last game may have been a one-time thing.
As for the twist. I had two ideas I was bouncing between. The one I told MoD about I think would be fun - but I also think it would be better in a game without so many vets. So I am gonna entirely nix that idea, and leave it for later.
The second idea was sparked from a convo that plem and I had. And I am thinking that I will use that one instead. It will involve a sort of storyline that actually has meaning in the game play. For example, I am thinking that all mafs will start off blind to their partner's, but as the game/storyline progresses they discover each other. I want to see if that balances out the first 3 maf days. It would certainly force people to change the strategy in the beginning of the game. Do we lynch or not lynch? Do we night kill or wait until maf clan is whole?
The storyline part then, will allow the citizens to know how many maf are together at that time, and when the maf clan has formed (so they can perhaps watch to see if attitudes between players suddenly change, etc etc).
ANyways, as I said - it is somewhat experimental, but nothing like 18 mafs and 1 vigi type. At most it will change only the first few maf days, I think.
But if people are against this, I can always just stick to the regular maf. I was just wanting to change things up slightly, plus I like writing the storylines and this gives me an excuse to have fun with it
