So I revamped it a tiny bit might do some more editing here in a bit also
Race: Darklings
Alignment: Evil
Main Overview:The races of Elveron had heard the stories of how the dwarfs had awakened a great evil race called the Darklings deep with in there mines.but the dwarfs denied that the stories were true,thinking they could destroy the race themselves. they set forth to seal the mines.But the creatures realizing what was happening attacked the dwarfs before the last mine could be sealed. The battle lasted for several months but finally the dwarfs were forced to retreat,now the Darklings are terrorizing elveron attacking good and evil alike,with one thing on there mind Destroying all of Elveron.
Bonuses and Penalties:Each acre of land house .5 slaves in addition to normal population
Slaves only produce 2.5 gold an hour instead of 3.2
All troops capture slaves on attacks
Start with twice as much food as normal
-25% spy cost on kidnap
-33% food consumption
If you run out of food, they eat slaves instead.
Food doesn't decay
Military:Code:
Name Att. Def. Ret Trn Cas Mages Spies Price
caliginous 3 .5 9 12 175% 250 G
conscript
Midnight .5 3 9 12 100% 280 G
Guardian
Demon .5 7 12 12 70% 1300 G 5 dm
Watch
Night 9 3 12 12 85% 1800 G 5dm
Warrior
malignant .5 12 9 300% 1 1000G
Spirit
Dark Mage .5 12 9 300% 1 1000 G
Dark .2 6 500% 140 G
Acoloyte
Conscript and Guardian capture less slaves then Watch and Night Warrior.
every hour slaves are killed for food to feed the people each slave equals 30 food, if there are no slaves conscripts and guardians are eaten instead they equal 60 food
SpellsPure Evil - SELF, ONE-TIME - gives a 3% bonus against every race(cant be used against a realm your at war with)increases casulities by 10%
blood lust - SELF, ONE-TIME - 100% of Casualties are converted to food each unit equals 3 food
Building Differences:Can't build Farms
cavern (Home) Mountain
Black Dm Pit (New) Highland Holds 25 slaves, increases dm production by .5% * Black Dm Pit %