Creatures of fire, they live in the volcanoes. They are avian in appearance, but of a humanoid body. Feathers coat their bodies, and they contain four arms, two legs, and a set of four wings to match. They appear more like a large fae race than an actual bird, or human for that matter, with beaks, large black eyes, and yellow forearms and shins, much like those of legs of birds. At the end of their fingers, are sharp, black talons, designed for eviscerating prey, and maintaining a good grip.
They have the ability to naturally produce fire through natural glands in their body containing flammable gases, similar to methane. Due to their above normal body heat, and resistance to high temperatures and pressures, they can also move at high speeds when necessary, and have been known to set forests and such on fire in a bout of fighting.Bonuses and Penalties:
- No Magic Dust required to rezone Tundras to Swamps.
- Half as many Juvenile required to rezone Forests to Grassland.
-Blizzards cast on the kingdom have a 40% chance of killing off 1-3% Peasants.Military:
Name Att. Def. Ret Trn Cas Mages Spies PriceSpells
Storm 4 12 10 110% 610g
Nestkeeper 2.5 10 100% 325g
Sky Reaper 8 3 10 12 90% 0.01 1850g
Ash Guard 1 5 14 12 80% 1850l
2 14 12 10% 0.5 600g
Sun Priest 1 12 10% 1.5 1480g 30md
Juvenile - 90g
Incendiary Burst - SELF, WAR ONLY, ONE-TIME - Increase Offense of next attack by 175%. All Military units excluding heroes have 1000% Casualty.
Reincarnation - SELF, ONE-TIME - 10% of casualties are reborn as Juveniles. They have a 14 hour return time.Building Differences:
Grub Pits (Farm) Swamp
Fiery Vent (Home) Mountain
Smoke Towers (Spire) Notes:
I have no clue as to what the Gold to lumber conversion is, so, Ash Guards may be way off.