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 Post subject: Lore Masters
PostPosted: Tue Mar 20, 2007 04:20 
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Location: where am i... wow... pretty colors
Race: Lore Masters
Alignment: Evil

Main Overview:
Have you ever wondered what happens to those who practice the evil arts?

Have you ever wondered what happens to those to whom the arts are practiced on?

Necromancers, evil wizards of the old, were infamous for their experiments on ressurecting the dead and manipulating others. These arts, though well saught after, were not the kind of arts that you can learn from a simple school. To learn these, apprentices went through paths of blood, betrayal, and genocide. Though most of them have been wiped out through the years, a last clan exists... the clan of eli-kuluith, leader of the dark necromancer armies. Through his evil, yet brilliant teachings, his apprentices have doubled the abilities of necromancers of the old.

Bonuses and Penalties:
Main Hero Starts with Small Boulder.
Main Hero attack power is halved.
Increased chance of gaining new heroes.
Runes Can be invested for 2500 points instead of 10000
Cannot invest into policing.

Military:
Code:
Name           Att.  Def.  Ret  Trn  Cas  Mages  Spies  Price
Puppet            3     3    9    9  200%     0      0  550g
Apparition        2     2    9   12  125%     0      0  1000g 10md
Barrier           2     2    9   12  125%     0      0  900g 60md
Demon
Necromancer's     0    13  N/A   12  250%     0      0  3000g
Spirit
Apprentice        5     3   12   12   65%    .5    .75  1800g 75md
Necromancer       7     0    6   12   65%   1.5    .25  1000Fd 1Rune
Servant           1     0   12    W  250%     0      0  150g

-Apprentices Raise Apparition Defense by (Apprentice/.33 land%[max 9 defense)
-Apprentices Raise Apparition Offense by (Apprentice/.5 land%[max 12 offense)
-Necromancers raise Barrier Demon offense by 1 point per 15 necromancers (max 20 attack).
-Necromancers Raise Barrier Demon Defense by 1 point per 35 necromancers (max 50 defense).

Spells
Rune Carvings - SELF - +10% Rune Production
Master of Puppets - SELF, ONE-TIME - 5% puppet deaths become apparitions; 5% puppet deaths become barrier demons; 5% puppet deaths become Necromancer's Spirit

Building Differences:
Crypt (Home) Swamp
mausoleum (Hospital) Swamp
Crafting hut (New) Highland 1 rune per 7 crafting huts.


Apparitions work to this method...

If you have 300 land and 300 apprentices, ALL apparitions will have 4 offense 5 defense...

if you have 600 land and 300 apprentices, ALL apparitions will have 3 offense, 3 defense..


Last edited by Squeoo on Wed Mar 21, 2007 03:33, edited 3 times in total.

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 Post subject: Re: Lore Masters
PostPosted: Tue Mar 20, 2007 04:24 
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Joined: Fri Aug 18, 2006 03:49
Posts: 2044
Location: In my twisted land of nothingness.
Barriers and Apparitions have same stats, and Apprentices are too cheap, for their attack and defence.

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tuco: i tell you what. post here your picture, info about your IQ, education and social status ~ job ~ income and i will tell you how your gf looks like ok?

Storm fcking Stepper.


Last edited by Sinyao on Wed Mar 21, 2007 01:14, edited 1 time in total.

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 Post subject:
PostPosted: Tue Mar 20, 2007 04:26 
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Joined: Sun Oct 01, 2006 15:52
Posts: 3032
Location: ...in a purple jellybean.
No viable offense, overpowered building, with the building necroes are horridly overpowered and the apprentice bonus' calc is really REALLY hard to understand.

Prove me wrong and you get a cookie.

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I want the public schools to leave my children alone. No condoms, no heterosexual ed. Under the guise of sex ed, public schools are trying to instill un-Catholic views into our children. The public schools, and the gay lobby, want access to MY CHILDREN.


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 Post subject:
PostPosted: Tue Mar 20, 2007 16:29 
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Joined: Fri Mar 04, 2005 14:58
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Location: where am i... wow... pretty colors
graduated plum : you made good points, i might try to improve on it in a little bit...

For the apprentices effecting apparitions it is, if you have 300 land, and 100 apparitions, the apparition gains 1 defense..

if you have 300 land and 150 apprentices, the apparition gains 1 offense...

To sinyao: Obviously Barrier Demons and Apparitions have the same stats... read the bottom


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 Post subject:
PostPosted: Tue Mar 20, 2007 16:32 
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Joined: Fri Mar 04, 2005 14:58
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Location: where am i... wow... pretty colors
there how do the updates look now?


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 Post subject:
PostPosted: Tue Mar 20, 2007 20:29 
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Joined: Fri Mar 16, 2007 07:02
Posts: 51
Location: Indiana, USA
Why did you take off the negative of not being able to invest runes? By letting them produce runes and invest them doesn't that make them ridiculously good? By having that limitation it forces the player to decide just how many necromancers they want to train and how fast they want to train them, before they build buildings. Also, do their compounding bonuses only apply to troop at home, or is it too all troops you have?

sorry if this doesn't make sense. let me know and I'll try to reexplain what I'm thinking.


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 Post subject:
PostPosted: Tue Mar 20, 2007 20:55 
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um... dude... u read it wrong... on MY thing, it has that written... that was something sinyao typed up...

that was what it was beforehand, copied by sinyao... the top is the thing you want to look at..


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 Post subject:
PostPosted: Wed Mar 21, 2007 00:23 
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Joined: Fri Mar 16, 2007 07:02
Posts: 51
Location: Indiana, USA
Ok. sorry i wasn't paying attention. I just assumed you revamped it and reposted it.

I still want to know about the troops bonus. Does the adding up count for total troops or just troops at home?


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 Post subject:
PostPosted: Wed Mar 21, 2007 01:14 
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Joined: Fri Aug 18, 2006 03:49
Posts: 2044
Location: In my twisted land of nothingness.
Well, you still need to fix the spells.

_________________
tuco: i tell you what. post here your picture, info about your IQ, education and social status ~ job ~ income and i will tell you how your gf looks like ok?

Storm fcking Stepper.


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 Post subject:
PostPosted: Wed Mar 21, 2007 03:29 
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Joined: Fri Mar 04, 2005 14:58
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Location: where am i... wow... pretty colors
what should i do to the spells?


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 Post subject:
PostPosted: Wed Mar 21, 2007 03:34 
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Joined: Fri Mar 04, 2005 14:58
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Location: where am i... wow... pretty colors
changed many things... gave them the ability to invest runes for 1 quarter's effectiveness.. just in case they run into too many or somebody is stupid and wants to invest em..


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