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PostPosted: Fri Mar 16, 2007 03:28 
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Joined: Thu Oct 21, 2004 04:05
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Location: Charging into hell with his fishing pole
and um use this to help calc your prices of units Its kinda out of date but it will at least help you get closer to the right prices than you are

http://legends.zzled.net/uc_comp_r15.php

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PostPosted: Sat Mar 17, 2007 23:11 
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Did i make it better or are there anymore suggestions

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PostPosted: Sat Mar 17, 2007 23:12 
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Joined: Fri Jul 28, 2006 02:03
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none of the bonuses/penalties make sense.


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PostPosted: Sun Mar 18, 2007 16:22 
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Joined: Sun Sep 03, 2006 06:49
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I dont know what to put tho

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PostPosted: Sun Mar 18, 2007 17:24 
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Joined: Fri Jul 28, 2006 02:03
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If you don't know what to put, don't put senesless crap.


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PostPosted: Sun Mar 18, 2007 17:30 
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Joined: Fri Jul 28, 2006 02:03
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try fixing these things:

1) Re-write the table so people can read the unit names...everything is messed up and moved over.

2) From what I can read most of your units are still a tad overpriced but not nearly as terrible as before. start by decreasing the price of your worker to maybe 105g and 2md.

3) Specify on the bonuses and penalties what is negative and what is positive just saying 300md for ever 1000 units doesn't make sense is it minus 300md or plus 300md. And is it +10% decay or -10% decay.


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PostPosted: Sun Mar 18, 2007 17:33 
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Joined: Sun Oct 01, 2006 15:52
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Location: ...in a purple jellybean.
Everything is overpriced.

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PostPosted: Sun Mar 18, 2007 17:35 
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Joined: Fri Jul 28, 2006 02:03
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[quote="MiLiE!!"]

2) From what I can read most of your units are still a tad overpriced[quote=]

I wasn't exactly sure because i can't see on the tavle in the first post cuz its screwed.


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