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Genos
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Posted: Sat Dec 01, 2007 22:00 |
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Joined: Wed Feb 21, 2007 00:55 Posts: 168
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Neodymium , is there a reason you bought 3900 magic dust hour 1? I simmed Vamps a bit during the last simulation and there's no way I'd buy that much magic dust hour 1. A friend of mine is playing vamp and we worked out an oop strat for him and he ended up building the 20 towers and rest Gold mines like you, but he didn't buy nearly that much magic dust hour 1. Are you rezoning everything into mountains at hour 1? When do you take your land bonuses?
Other than that I'd agree with the other guys in investing spare resources whenever you can, making sure you have enough at hour 36 to build on your land bonus. I'd also say to not train many workers at all depending on what you want. My friend won't even build a full batch of workers and he'll train approx. 500-550 daywalkers. He'll also come out with a good amount of offense. I don't know the number of vamp bats he'll come out with, but when I was simming vamps I was coming out with easily more offense than you've been coming out with.
Looks like you have the basic ideas, just needs tweaking a little.
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Neodymium
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Posted: Mon Dec 03, 2007 17:58 |
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Joined: Sun Oct 14, 2007 17:27 Posts: 439 Location: On the fucking ceiling in position to strike your brains out.
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[quote="Genos"]Neodymium , is there a reason you bought 3900 magic dust hour 1? I simmed Vamps a bit during the last simulation and there's no way I'd buy that much magic dust hour 1. A friend of mine is playing vamp and we worked out an oop strat for him and he ended up building the 20 towers and rest Gold mines like you, but he didn't buy nearly that much magic dust hour 1. Are you rezoning everything into mountains at hour 1? When do you take your land bonuses?
Other than that I'd agree with the other guys in investing spare resources whenever you can, making sure you have enough at hour 36 to build on your land bonus. I'd also say to not train many workers at all depending on what you want. My friend won't even build a full batch of workers and he'll train approx. 500-550 daywalkers. He'll also come out with a good amount of offense. I don't know the number of vamp bats he'll come out with, but when I was simming vamps I was coming out with easily more offense than you've been coming out with.
Looks like you have the basic ideas, just needs tweaking a little.[/quote
hmm yea I am rezoning everything into mountains at hour 1....
_________________ I'm raising money for Children's Miracle Network by simply surfing the web. Join me at http://tinyurl.com/laudq9Fact: Lefty cancelled a trip to his girlfriends house for Elveron.
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BFiddy
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Posted: Mon Dec 03, 2007 18:09 |
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Joined: Mon Mar 19, 2007 03:11 Posts: 834 Location: Indiana
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Neodymium wrote: hmm yea I am rezoning everything into mountains at hour 1.... I understand why you would do this, but it makes more sense to wait to rezone until the hour you are going to build the buildings. If you wait to rezone, then you will keep your workers longer, thereby making yourself more gold.
_________________ popcorn10 have you seen zany banz?
BFiddy ?
popcorn10 probably not in china yet bracelets that make shapes like those rubber things that were popular when we were in hs but they make shapes when you take them off
BFiddy hmm condoms?
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kimura
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Posted: Tue Dec 04, 2007 18:55 |
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Joined: Tue Aug 07, 2007 08:52 Posts: 430 Location: Lion Rock!
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General Vampire question:
So basically DW are used for defense while Vampire Lords are used for offense? or dhampires...?
dhampires seem pretty hard to use considering their difference in OPDP day and night...
_________________ doubleyou-tee-eff?????
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B0B0
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Posted: Tue Dec 04, 2007 19:28 |
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Joined: Fri Dec 10, 2004 23:32 Posts: 1476 Location: old smelly chair
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But they're cheap as hell.There are all kind of vamp-strats out there but the most efficient one(ie:someone actually won using it) would be walkers for dp and dhamps for op. Granted,the night/cycle isnt easy to get around,but thats why they have pretty cheap op.If you find trouble adapting,just go walkers for op/dp.I wouldnt recommend training more than 2k lords for a short round.Vamps arent the easiest race to go..
_________________ Tastes like chicken keep on licking. Tastes like trout get the hell out! If you smoke after sex, you're doing it too fast Sometimes I wake up grumpy; other times I let her sleep.
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Genos
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Posted: Tue Dec 04, 2007 19:32 |
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Joined: Wed Feb 21, 2007 00:55 Posts: 168
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Daywalkers are indeed used for defense. As for offense, my understanding is that dhampires are used for offense. A dhampire has 6 offense during the night, and at 900 gold you're talking 150g/point of offense. A vamp lord has 8 during the night, and at 1525 gold you're talking 190g/point of offense. This doesn't include the defensive bonuses of either unit, but even with those added the dhampire is cheaper. The casualty rating of the vamp lord is lower, but only 10% lower. Part of the increased cost is due to the vampire spell, which from my understanding isn't really all that useful. I've simmed vampires a bit but I've never played vampires for a round so I don't have all of it down. My understanding though is that dhampires are what you use for offense and daywalkers for defense.
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B0B0
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Posted: Tue Dec 04, 2007 21:27 |
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Joined: Fri Dec 10, 2004 23:32 Posts: 1476 Location: old smelly chair
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_________________ Tastes like chicken keep on licking. Tastes like trout get the hell out! If you smoke after sex, you're doing it too fast Sometimes I wake up grumpy; other times I let her sleep.
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Genos
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Posted: Tue Dec 04, 2007 22:04 |
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Joined: Wed Feb 21, 2007 00:55 Posts: 168
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Oh wow. Ok. Though it does say there only 3k or so. So the majority of your offense would still be dhampires I'm assuming? I'm never actually played a round of vampire so my understanding is lacking a bit on them.
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fruitl00ps
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Posted: Tue Dec 04, 2007 23:54 |
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Joined: Mon Feb 26, 2007 23:20 Posts: 987 Location: Almost there
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I played vampires 3rd round of this age and I can vouch that Vamp spell is one of the best spells in the game (Zorb spell is THE best no doubt)
But yea, majority of you offense should come from Dhampires.
_________________ With the tools we've created to make our lives easier we're slowly evolving into brainless, arm-less and leg-less self-destructive bags of fat.
-Ceekayed for the Quote of the Year :)
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kimura
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Posted: Wed Dec 05, 2007 05:15 |
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Joined: Tue Aug 07, 2007 08:52 Posts: 430 Location: Lion Rock!
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thanks guys : ), the advice really helped me a lot
_________________ doubleyou-tee-eff?????
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Ceekayed
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Posted: Wed Dec 05, 2007 06:19 |
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Joined: Wed Jul 06, 2005 02:17 Posts: 2745 Location: Finland
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And yeah, in a round this short Lords don't really have time to pay themselves off that well so I wouldn't train more than 2k of them max, unless you plan to hit alot to lower landsizes. And if you plan to train some, don't do them until you hit at least 1k land. Workers aren't that important early round due to not having a high population bonus. Going with cheaper op for bigger land gains is alot more effective.
_________________ www.ceekayed.com
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The Baron
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Posted: Wed Dec 05, 2007 07:37 |
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Joined: Sun Mar 14, 2004 22:40 Posts: 3104 Location: NOT USA
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I actually prefer Dhamps as def out the gates. But only Rain's picked up on my advice for that one in the past. You guys should follow suit.
Cuz Rain rox.
_________________ It's a bird! No! It's a plane! No! It's the amazing1weekflare! :mrgreen:
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wilan
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Posted: Wed Dec 05, 2007 08:15 |
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Joined: Mon Mar 14, 2005 02:04 Posts: 1355
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I did that too in one round as Mr. Starwars and followed by using dhamps as pure defense AND offense. Then your realm messed me over mid game by going early taverns.
yea screw you!
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Graduated Plum
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Posted: Wed Dec 05, 2007 08:54 |
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Joined: Sun Oct 01, 2006 15:52 Posts: 3032 Location: ...in a purple jellybean.
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Er, is it Day or Night coming OOP?
_________________ I want the public schools to leave my children alone. No condoms, no heterosexual ed. Under the guise of sex ed, public schools are trying to instill un-Catholic views into our children. The public schools, and the gay lobby, want access to MY CHILDREN.
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fruitl00ps
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Posted: Wed Dec 05, 2007 09:27 |
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Joined: Mon Feb 26, 2007 23:20 Posts: 987 Location: Almost there
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daytime.
_________________ With the tools we've created to make our lives easier we're slowly evolving into brainless, arm-less and leg-less self-destructive bags of fat.
-Ceekayed for the Quote of the Year :)
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