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 Post subject: Hmmm.....
PostPosted: Sat Oct 27, 2007 02:46 
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Joined: Wed Aug 15, 2007 20:35
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I wonder, could someone be a huge attacker lategame by massing Towers in order to cast hourchange as many times as possible? I think this, if done right, could critically increase someone's overall damage output...

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 Post subject: Re: Hmmm.....
PostPosted: Sat Oct 27, 2007 03:31 
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Nope. Hourchange is limited to once every three hours, it's incredibly pricy, so you wouldn't be able reproduce the troops that die from attacking more than normally.

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 Post subject: Re: Hmmm.....
PostPosted: Sat Oct 27, 2007 07:28 
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Ok, so you cast hourchange 3 times over 9 hours, and it shortens the return time for a 12-hour return to 9-hours!

Also, it advances troop production, too. Even if it doesn't advance production of resources, you'll still have enough to increase your numbers.

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 Post subject: Re: Hmmm.....
PostPosted: Sat Oct 27, 2007 08:49 
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The cost for rezoning is too restrictive. You'd prolly be better off just buying the dust for hourchanges. XD

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 Post subject: Re: Hmmm.....
PostPosted: Sat Oct 27, 2007 13:12 
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OR you could just build Frost Temples with the amount you intend to build towers with!!

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 Post subject: Re: Hmmm.....
PostPosted: Sat Oct 27, 2007 14:28 
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Location: ...in a purple jellybean.
Zomg Gothicca, no waiz. That's just 100% win!!!

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 Post subject: Re: Hmmm.....
PostPosted: Sat Oct 27, 2007 16:31 
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-.-

I believe you just annihilated this entire concept.

I hope, sir, that wilan eats you.

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 Post subject: Re: Hmmm.....
PostPosted: Sat Oct 27, 2007 17:28 
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Graduated Plum wrote:
Zomg Gothicca, no waiz. That's just 100% win!!!



and......?

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 Post subject: Re: Hmmm.....
PostPosted: Sat Oct 27, 2007 18:24 
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Your pet tiger is sexai.

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 Post subject: Re: Hmmm.....
PostPosted: Sat Oct 27, 2007 19:18 
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;-) Thnx GP


My general point is that in order to get that amount of MD late game, you would need to be running well over 15%. Which as Plum quoted that "it's incredibly pricey". You might as well build frost temples and also benefit from the other bonuses that they also give:

FROM GUIDE

Reduces casualties by Frost Temple% * 2.5 to max 50%, Reduces attacking time, and incoming land, by Frost Temple% * .15 to max 6 hours. Attacking time can never be less than 6 hours. Decreases hero mortaility<--edit(mortality) by Frost Temple% * 4.0 (no max).

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 Post subject: Re: Hmmm.....
PostPosted: Sun Oct 28, 2007 08:21 
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Joined: Sun Mar 04, 2007 05:47
Posts: 54
Location: Australia
Scamelot Post subject: Re: Who were you?Posted: Wed Oct 03, 2007 08:19
The Age of Heroes - Round 5 Kaliediscope Spirit 56
The Age of Heroes - Round 5 well Vampire 38 2,448 338 72,591



Joined: Sun Mar 04, 2007 05:47
Posts: 105
Location: Australia I was Kalidiscope(56) until over pop 8 days from the finish.
Resurected as well(38) 5days out of protection will finish with more than 2400 land.
I cant complain.


I assume this is the type of result your talking about.I think i used 1 hour change and 20% F/Temples.


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