Ok.. I'm really new to Elv (First round)
Firstly and a little off what I wanted to post about but I totally agree that War doesn't come with enough questions, it should be something that you're a little more hesitant about. "Yes you have huge op but those nasty little boppers right at the bottom of your 67% could hurt you back, is it worth it to take 3 days of pwning?"
Lol. My point being that War should last for 72hours from dec, regardless.
Some of the below should be considered to make black ops more painful UNLESS you protect yourself. Having a strong WPA +/ or spires to reflect ops) should be the only way to avoid getting pwnd. A few things that I think could work and certainly slow a target down better than now would be...
All of the below spells simply should not bounce. Well almost never.
ONLY a strong WPA (better than the boppers) or spires increasing reflect chance (under the same formula already used: 1 - 0.75^Spire%) should protect you from:
Anarchy
Land Warp
Abrasion
Cripple
Ensnare
Starving a kingdom simply isn't as painful as it should be. Losing just a few peons each hour.. (It happened to me this round, I starved realised after 2hrs, cast fertility no real damage done from what i could figure.) In dominion this was a good way to make a mess of a run away especially if they have a half days inactivity and not much stocked. You the more active player can take advantage. (Activity should pay off!)
To improve this I would suggest -
Any kingdom who reaches 0 food and starts to starve should lose a % of not only peons + workers but also troops too! At each click they don't take action. This should continue to happen until they either lose enough "people" overall that,
production/ph > Consumption/ph and they're no longer losing food OR they do something about it eg buy food from bazaar etc..
But what about starving a kingdom in the first place.. It's tooo difficult!
Blizzard is too expensive for the damage it does so either increase % of food loss OR reduce cost.
Moving on to Fb's, They're not good enough either unless the "threat" kingdom has huge stocks of gold or ore if not lets face it it's pretty damn pointless.. Spending resources shouldn't be enough to cover your ass!
To improve FB (or give it an alternative use) -
Reduce chance of bouncing slightly, I'd love to know what it is now, it's surely too high based on my experience (with a descent WPA i think)
Although, I must admit the spell is very cheap so a price increase in conjunction may be needed.. Oh and of course they would still impacted as normal by spires formula for reflection..
OR
In addition to taking 1% of resource it should kill 1% of peons or workers too.
OR again.. Leave FB's as they are & add a new spell that:
Kills peons or workers & burns a % of stocked food still introducing the first change (% of troops are also lost when a kingdom starves)
With my huge 1 round of experience maybe i'm totally off the mark, I'd love to hear what you guys think of these ideas & i'm sure you could tell me why it wont work if not
Well that was a productive last hour of work

hehe..
PEACE!