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 Post subject: Changes round 1
PostPosted: Thu Jun 16, 2011 20:25 
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Joined: Wed Mar 17, 2004 18:50
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Location: Umeå, Sweden
Let's bring back some awesome races, like terranoid, amazon, ilith, goblin, sylvan, animator.

And kick some boring races for example centaur, elf, elemental, shinobi, vampire, frostzorb.

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 Post subject: Re: Changes round 1
PostPosted: Thu Jun 16, 2011 21:32 
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Good sir, you forgot to add Gryphon and Coven to that amazing list!

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 Post subject: Re: Changes round 1
PostPosted: Thu Jun 16, 2011 21:41 
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no planteouched? no popcorn!

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Jelme - This may sound weird, but I always wanted to setup a porno website starring my friends wife. She'd make a killing. She looks like she is 12.
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 Post subject: Re: Changes round 1
PostPosted: Thu Jun 16, 2011 22:12 
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Rain, Ceekayed, Nicole and 64 others likes this.
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 Post subject: Re: Changes round 1
PostPosted: Thu Jun 16, 2011 22:26 
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Joined: Tue Jan 04, 2005 12:28
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Make that 65 other people!

Coven would be cool. Gryphon, well, we all know about Gryphon :D


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 Post subject: Re: Changes round 1
PostPosted: Thu Jun 16, 2011 22:47 
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Joined: Sun Jan 15, 2006 22:23
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Location: Prague, Czech Republic
Good idea Kalle, however not sure if the races you mentioned are interesting for everyone. Maybe you could create some pool.


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 Post subject: Re: Changes round 1
PostPosted: Thu Jun 16, 2011 23:30 
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Joined: Thu Sep 29, 2005 18:29
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could you make round length random? :D


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 Post subject: Re: Changes round 1
PostPosted: Fri Jun 17, 2011 02:00 
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Joined: Sun May 13, 2007 08:27
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Location: The Lion City
could you mak race selection random :evil:

good suggestion, supported! Animator FTW!

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 Post subject: Re: Changes round 1
PostPosted: Mon Jun 20, 2011 18:02 
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Amuril wrote:
Good idea Kalle, however not sure if the races you mentioned are interesting for everyone. Maybe you could create some pool.


No, obviously not all races are interesting for everyone, that's the reason we should strive to have DIFFERENT races in the game, unlike now, where almost all the races play the same way. Extremely boring race selection currently.


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 Post subject: Re: Changes round 1
PostPosted: Mon Jun 20, 2011 18:13 
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Joined: Sun Apr 24, 2005 20:20
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Location: Chi-Town
Elf suck, lets be honest...

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The Age of Despair :: Round 2 :: 1 El Norte
The Age of Wisdom :: Round 4 :: 1 SmoochyWoochyPoochy
The Age of Wisdom :: Round 6 :: 1 Goblin Rings
The Age of Achievements :: Round 1 :: 1 Hufflepuff's Cup


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 Post subject: Re: Changes round 1
PostPosted: Mon Jun 20, 2011 18:17 
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quaffle wrote:
Elf suck, lets be honest...


The people who played elf sucked. And moreso, this round wasn't a good meter for any really slow race due to a certain kingdom keeping the top op 30% higher all round long than it usually would've been.

Anyway, introduce baron's races on crack kthx.

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 Post subject: Re: Changes round 1
PostPosted: Mon Jun 20, 2011 19:17 
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show some sympathy for the elfs!

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Jelme - This may sound weird, but I always wanted to setup a porno website starring my friends wife. She'd make a killing. She looks like she is 12.
Me - i have no idea how to take that or respond. i think if i respond i get fired :)


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 Post subject: Re: Changes round 1
PostPosted: Mon Jun 20, 2011 19:27 
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Ceekayed wrote:
quaffle wrote:
Elf suck, lets be honest...


The people who played elf sucked. And moreso, this round wasn't a good meter for any really slow race due to a certain kingdom keeping the top op 30% higher all round long than it usually would've been.

Anyway, introduce baron's races on crack kthx.


Doesn't slow races thrive when OPA and DPA is high?
This is in excellent round for slow races.

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 Post subject: Re: Changes round 1
PostPosted: Mon Jun 20, 2011 19:43 
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is minotaur defined as a slow race? They must be, and not exactly thriving :chuckles:


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 Post subject: Re: Changes round 1
PostPosted: Tue Jun 21, 2011 01:00 
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Kalle wrote:
Ceekayed wrote:
quaffle wrote:
Elf suck, lets be honest...


The people who played elf sucked. And moreso, this round wasn't a good meter for any really slow race due to a certain kingdom keeping the top op 30% higher all round long than it usually would've been.

Anyway, introduce baron's races on crack kthx.


Doesn't slow races thrive when OPA and DPA is high?
This is in excellent round for slow races.


Not when you gotta screw up your sitting/imping period with MASSIVE dp training.

Besides, there were exactly 2 elves who seemed to be in good shape post-oop, the other got hit and while the other had huge post-oop potential, he decided to sit for way longer than was healthy and do elites instead of HEs, which in turn didn't net him enough land for massing all the SEs fast enough.

JM: You try playing a near zero turtle, 12h return race that requires a huge sit on spec dp on a round like this. I assure you, you're going to have loads of fun. ^__^

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