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The Races: Elemental

On this page you will find all the race specific information about the race you have selected. If you wish to check out any other races just click on one of the other races names below, or return to The Races guide page.


| Human | Dwarf | Elf | Elemental | Shinobi | Terranoid |
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Elemental Main Overview
As ages passed, Magnus, once the abducted infant from Trakhan by a band of Elementals was at the brink of reaching his lifelong goal; To enslave those that had enslaved them. The ultimate contrast of good and evil. Sir Magnus, head of the Elementals had succeeded in converting his once angry elementals to entities of caring and wellbeing. He achieved this by exposing them to mother nature and in time Gaia had touched them with her grace. Lust Elementals became aware of their sins and became Fire Elementals, the pure and harmonized elemental form. Envy Elementals slowly evolutionized to Air Elementals and from this day forth, Sir Magnus would be known as Highking Magnus, the Revolutionary. On his new crown the phrase:"Praise be to gaia" was etched in memory of the powerful goddess that had changed the once mighty armies that no old sage could possibly forget and no library is complete without the stories of the lust elementals being present in their archives.

Each acre of land house 1 slave in addition to normal population



Elemental Military
Name Attack Defense Return Train Casualties Mages Spies Price
Water Elemental 3.0 3.0 12.0 9.0 100 380g, 12m
Earth Elemental 5.0 4.5 12.0 9.0 95 390g, 30m
Rock Elemental 7.0 6.0 12.0 9.0 90 420g, 35m
Fire Elemental 9.0 7.5 12.0 9.0 85 440g, 35m
Air Elemental 9.0 0.5 0.5 900g, 10m
Wind Elemental 6.0 1.0 1.0 1,300g, 10m
Elementin 100g
-Earth Elemental requires 1 Water Elemental but no Elementin.
-Rock Elemental requires 1 Earth Elemental but no Elementin.
-Fire Elemental requires 1 Rock Elemental but no Elementin.
-Wind Elemental requires 1 Air Elemental but no Elementin.
-All elementals in training except Water Elementals contributes to defense by the value of the unit they are trained from.



Elemental Spells
Name Function
Pure Goodness Elemental, SELF, ONE-TIME
All offensive bonuses that normally apply vs. evil faiths now apply vs good and the attack bonus that applies vs. the opposite faith now applies to the same faith as this kingdom. Bonuses against opposite faith or alignment are void. Defensive bonuses are not affected.



Elemental Building Differences
Name Land Function
Dark Temple
(Home)
Swamp
Slave Pit Elemental cannot build Slave Pit.