| The Races: Terranoid |
On this page you will find all the race specific information about the race you
have selected. If you wish to check out any other races just click on one of the
other races names below, or return to The Races guide page.
| Human
| Dwarf
| Elf
| Elemental
| Shinobi
| Terranoid
|
| Amazon
| Vampire
| Orc
| Troll
| Leshkin
| FlameWeaver
|
| Terranoid Main Overview |
Terranoids live underground on all land types, because they are closer to the World's core, their living environment is relativley similar (hot, dark, moist), regardless of conditions above. They are magically strong, and have mastered the powers of terraforming. Slightly shorter than Human in shape, with several defining characteristics:
- Transparent skin
- Improved vision
- Able to detect minute siesmic vibrations from far away by touch
- Able to withstand high temperatures
- Strong magical bond with earth
Zero starting resourcesZero initial troops in the beginning of a roundZero build, destruction and rezone costsLand houses 20 citizens, buildings house additional 0-10% Experience gain
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| Terranoid Military |
| Name |
Attack |
Defense |
Return |
Train |
Casualties |
Mages |
Spies |
Price |
| Rock Slinger |
4.0 |
1.0 |
12.0 |
12.0 |
150 |
|
|
575g, 25l |
| Trap Expert |
|
5.0 |
|
9.0 |
80 |
|
|
815g, 30l |
| Earth Burrower |
8.0 |
2.0 |
12.0 |
12.0 |
100 |
|
|
1,550g, 175r |
| Living Grotto |
|
50.0 |
|
12.0 |
50 |
|
|
12,200g, 700fd |
| The Enlightened |
5.0 |
|
12.0 |
12.0 |
20 |
2.0 |
|
3,000g, 50m |
| Shadow Walker |
|
|
|
12.0 |
|
|
1.0 |
1,500g |
| Abrasionist |
|
|
|
|
|
|
|
150g |
| - | Living Grotto is a massive area of living earth; it requires vast amounts of nutrients to maintain; 5 food per hour, per Living Grotto. |
| - | Living Grotto is limited to 1 per acre of land a kingdom has and will die when the they run out of space to live on (after an invasion). |
| - | Living Grotto increases exploration gold cost by (Living Grotto * 100 / land size)%. |
|
| Terranoid Spells |
| Name |
Function |
| Terra Firma |
Terranoid, SELF Reduces build time by 4 hours. |
| Terranoid Building Differences |
| Name |
Land |
Function |
| Home |
|
Terranoids cannot build Homes |
| Tavern |
|
Terranoids cannot build Taverns |
| Alchemy |
|
Terranoid Alchemies do not boost kingdom Walls and Forges |
| Laboratory |
|
Terranoid Laboratories do not boost kingdom Walls and Forges |
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