|
|
| Mages & Spies |
Magic and Espionage are an essential aspect of your kingdom's prosperity. You
can use powerful spells and underhanded espionage techniques to gather vital
information about your enemies to prepare for an attack! Even if you don't want
to attack a kingdom you can still use Spells or Spy Techniques to damage your
opposition. Note that your mages refuse to cast spells against kingdoms with too big land difference from yours.
A unique aspect only available in Legends of Elveron is the ability to chose the
duration of your spells. When choosing the duration of spells keep in mind that
the cost of the select spell will decrease to a certain degree (see the table
below). Spells that are cast longer or shorter have no penalty, so you are only
paying for what you are casting. All spells vary in cost in accordance with
your kingdom land size.
Each spy operation cost strength from your spies. Your kingdom start with 100% spy strength.
After each tick your strength is regenerated with 5%. The regeneration can be increased with another 3%
if you cast the spell Stealth.
The amount of resources you will steal from someone is based on four factors: the amount the target kingdom has stocked,
the size difference between the stealing kingdom and the target kingdom, the Spies Per Acre of the stealing kingdom versus the target kingdom,
AND the number of spies you send on each mission.
Each spy can carry a maximum 100 resources per steal.
| Spells |
| Name |
Function |
| Fertility |
SELF +10% food production +2% peasant growth rate |
| Magic Shield |
SELF +5% defense |
| Energy Charge |
SELF Increases your mages per acre number with 30% |
| Slow |
SELF, ONE-TIME Slows down the incoming acres after attacks with 3 hourchanges. The spell have to be active when attacking in order slow the land |
| Hourchange |
SELF, INSTANT Your mages have tried to master the mysteries of time, they have succeded to further your incoming troops, buildings and land one hour. But not resource gains and peasant growth. This spell can only be casted once every three hours |
| Volcano |
SELF, INSTANT Converts highlands to mountains (4% of total land but no more than barren land) |
| Erosion |
SELF, INSTANT Converts mountains to highland (5% of total land but no more than barren land) |
| Ice Age |
SELF, INSTANT Converts grassland to tundra (4% of total land but no more than barren land) |
| Global Warming |
SELF, INSTANT Converts tundra to swamps (5% of total land but no more than barren land) |
| Dispell |
SELF, INSTANT Dispells all SELF spells currently affecting the own kingdom |
| Lesser Farsight |
INSTANT Looks at another kingdoms main overview with 18% inaccuracy |
| Farsight |
INSTANT Looks at another kingdoms main overview with no inaccuracy |
| Power Farsight |
INSTANT Looks at another kingdoms main overview with no inaccuracy. Spell will almost never fail. |
| Revelation |
INSTANT Looks at another kingdoms spells |
| Blizzard |
OFFENSIVE A blizzard reduces your opponents food production with 5% and reduces peasant growth for number of hours you choose. A kingdom can only have one blizzard at a given time |
| Anarchy |
OFFENSIVE When your opponent has this spell active his corruption percentage go up by 4%. A kingdom can never have more than one anarchy on at a time. |
| Flame Burst |
OFFENSIVE, INSTANT Burns 1% of the enemy's resources |
| Land Warp |
INSTANT, WAR ONLY Magically transforms some of the target's barren land into the least used land type |
| Abrasion |
INSTANT, WAR ONLY All your victim's self spells are decreased by three hours |
| Cripple |
INSTANT, WAR ONLY All your victim's heroes in realm service lose experience |
| Ensnare |
OFFENSIVE, WAR ONLY Reduces experience gain for all your victim's heroes by 25% |
| Stealth |
SELF +3% Spy strength regeneration |
| Race Spells |
| Name |
Function |
| Holy Armor |
Human, SELF Decreases military casualties by 15%. |
| Echo of Melioration |
Tollspry, SELF While active, every 5 Harmonizers sacrificed mature into 1 Grave Knoll and no other units. |
| Aerial Evasion |
Gryphon, SELF, ONE-TIME Decrease casualties by 20% and increase return time by 2 hours for next attack. |
| Preservation |
Sylvan, SELF Eliminates 90% of all lumber decay. |
| Night Strike |
Shinobi, SELF, ONE-TIME Increases offense by 5% during the night. |
| Wood Cutting |
Barbarian, SELF While spell is active, Hunters are sent out to cut trees in barren forest. One acre of barren Forest can employ 50 Hunters and each Hunter produce 5 lumber per hour. Hunters employed as Wood-cutters do not produce gold. |
| Battlefield Scavengers |
Animator, SELF, ONE-TIME Gathers 15% of price of units lost in all defending battles and all successfully made attacks, while this spell is active. |
| Ore is Power |
Animator, SELF, INSTANT Converts some magic dust to Iron Ore. |
| Kiss of Death |
Vampire, SELF, ONE-TIME When attacking during night and Kiss of Death is active Vampire Lords "kiss" some enemy peasants and turn them into "The Kissed". The spell only works if your target is between 67%-150% of your land size. The spell won't be used if you fail the attack. |
| Pure Evil |
Elemental, SELF, ONE-TIME All offensive bonuses that normally apply vs. good faiths now apply vs evil and the attack bonus that applies vs. the opposite faith now applies to the same faith as this kingdom. Bonuses against opposite faith or alignment are void. Defensive bonuses are not affected. |
| Brutish Hunger |
Troll, SELF, ONE-TIME Converts dead trolls in battles to food. |
| Mutation |
Troll, SELF When spell is active the Forest Troll is trained from Swamp Troll and the gold price is reduced by 450g. |
| Slave Labour |
Minotaur, SELF Each slave produce 1 diamond/hour, but slave deaths are doubled. |
| Mule Spiders |
Dark Dwarf, SELF, ONE-TIME Spider Riders return 3 hours slower and Gray Raiders return 2 hours faster. |
| Spy Operations |
| Name |
Function |
| Spy on Military |
Shows the enemy military manager. Values can be as much off as 18% |
| Spy on Land |
Shows the enemy land manager |
| Spy on Buildings |
Shows the enemy building manager |
| Spy on Improvements |
Shows the enemy improvment screen |
| Spy on Heros |
Shows the enemy hero manager |
| Spy on Quest Party |
Shows all heroes in realm service in target realm |
| Spy on Economy |
Shows the enemy production manager |
| Buy Newspaper |
Buys a newspaper in the enemy kingdom |
| Steal Lumber |
Steals some lumber from your enemy |
| Steal Ore |
Steals some ore from your enemy |
| Steal Food |
Steals some food from your enemy |
| Steal Magic Dust |
Steals some magic dust from your enemy |
| Kidnap |
Kidnaps some enemy slaves and enslaves some enemy peasants |
| Kill Workers In Training |
WAR ONLY, Kills all incoming workers that should be fully trained within the hour |
| Sabotage Mines |
WAR ONLY, Sabotages some of the enemy mines! |
|
|
|
|
|