Home Guide Forum Archive
1 - Overview 2 - Getting started 3 - Get to know your realm 4 - Your Economy 5 - How to Attack
An Introduction: Getting Started
Your first action will, most likely, be to build your land. I'll leave to you what you want to build, but I strongly suggest that you do indeed build your land. The buildings will give you benefits of their own, in addition to housing twice as many people as an unbuilt acre does.

Your primary concern from there on, is to get some defense. If you have little or no defense, other kingdoms will invade yours, and you will lose some of your precious land. To get defense, you need to gather workers* and gold, and for some races other resources (see military for prices). Without defense, you cannot hope to do well, so make sure you train some defensive units.

If you choose to be an attacker, you'll want to get some towers up and get some wizards, so you can check other kingdoms for their defense. The spells you need are called lesser farsight, farsight and revelation. You will also want some spies for spying on military, improvements and buildings. There is a handy in-game calculator for your offense on the "attack" link.

If you choose to be an explorer, you might not need to do much information gathering of other kingdoms, but keep in mind that the more spies and wizards you have, the harder it will be for others to obtain the same information about your kingdom.

*) Worker is the generic term for the last military unit. Workers are named differently for each race. They might be named Worker, Drone, Whisp or something else.

The construction page.
(click on image for larger view)

The train military page.
(click on image for larger view)