| The Guide: Improvements |
Haha you think you can improve yourself. Well you are correct. You can invest
your resources into several areas to gain bonuses either for yourself or for your
whole realm. The maximum amount you can invest in realm improvements is depending on
the number of kingdoms in your realm
although an initial investment of 250,000 is allowed but not for your first 12 hours. This is because realm
improvements are supposed to be a team-effort not a one-man-job
You cannot invest into realm improvements while you are in protection if the round started for more than 6 days.
The table below lists into which improvements you can invest and the maximum bonus
you can acquire (before bonuses from alchemies and laboratories).
Below is also a summary how many improvement points each resource yields. As you
can see diamonds are by far the most effective resource to invest into improvements.
Realm improvements... The bonus you get from normal kingdom improvements are based on
your land size, your investment and the amount of alchemies and laboratories you have. The realm
investment bonus is based on the realm size, total investment and the percentage of
alchemies in your kingdom.
|
|
| Improvements |
| Improvement |
Max Bonus |
Action |
| Housing |
15.0% |
more population |
| Banking |
20.0% |
higher income |
| Walls |
10.0% |
more defense |
| Forges |
10.0% |
more offense |
| Policing |
10.0% |
less corruption |
| Resources |
| Resource |
Improvement Points |
Price in Bazaar |
| Gold (g) |
0.5 |
N/A |
| Lumber (l) |
1.0 |
5g |
| Iron Ore (r) |
1.0 |
5g |
| Food (fd) |
0.5 |
10g |
| Magic Dust (m) |
2.0 |
10g |
| Diamonds (dm) |
15.0 |
50g |
| Runes (ru) |
10000.0 |
N/A |
| Corruption |
As your kingdom grows your citizens will become more corrupt. Resources
produced or set aside for exploration or construction works will be
stolen by corrupt citizens. What causes corruption? Large
kingdoms have more corrupt citizens than small kingdoms. Very rich kingdoms
with huge amounts of gold in the treasury will also suffer from high
corruption. Kingdoms in realms with faith anarchy will also have extra
corrupt citizens for a short amount of time.
What can be done to prevent this? Investments in policing and court houses
will help! Lets say you have 50% base corruption, 8% invested in policing
and 10% court houses... Then you'll end up with 50%-8%-10%=32% corruption.
32% corruption means that you earn 32% less resources including gold.
Food is not affected by corruption.
Corruption will only change at hourchanges, so if you spent all that
gold that made your citizens corrupt you have to wait one hourchange
for the corruption to disappear.
|
| Bonuses |
|
All the different kinds of bonuses and penalties in Legends of Elveron are
added together before they are applied to the raw numbers. If corruption
affects the specific resource type then corruption is applied after
bonuses. Your kingdom can receive bonuses from kingdom improvements,
realm improvements, racial bonuses, heroes, relics, faiths, wars
and buildings.
|
|
|